[kokua-dev] kokua-mac build

Nicky Perian nickyperian at yahoo.com
Thu Apr 12 18:35:36 PDT 2012


I have grafted more of Jacek's changesets into kokua-mac and many concern packaging.
I copied /indra/newview/CMakeLists.txt and viewer_manifest.py from the tip of kokua-old and commited.
Just wasn't at all sure about the quality of merge.
Maybe that will clear some of your problems. I hope so.





>________________________________
> From: Sergio Abraham <sergio.e.abraham at gmail.com>
>To: Nicky Perian <nickyperian at yahoo.com> 
>Cc: kokua-dev at lists.kokuaviewer.org 
>Sent: Wednesday, April 11, 2012 1:45 PM
>Subject: Re: [kokua-dev] kokua-mac build
> 
>
>Hi Nicky,:)
>
>
>I've compiled another kokua-mac by merging ur code (not latest, but the former of lastest)
>You can find that upload at http://dl.dropbox.com/u/21287778/Kokua
>
>
>However i've found some issues:
>
>
>Some libraries are declared only in your viewer_manifest.py, while not in my original_viewer manifest.py
>
>
>For example,
>                self.path("libalut.0.dylib")                                   
>                self.path("libopenal.1.dylib")                                 
>                self.path("libopenjpeg.1.4.dylib")
>
>
>they are not present in the filesystem:, and they are not declared in autobuild.xml neither. Also, I've compared both versions of autobuild.xml and found they are the same
>
>
>Also I've renamed some files:               
>      self.path("viewer.icns")  (i've used 'secondlife.icns' instead)
>>
>>
>>
>>
>>
>>
>>Ive commented  This line 
>>if self.prefix(src="packaging/mac", dst=""): 
>>to allow
>>                    self.path("Kokua.nib"), etc to work
>>
>>
>>Other libs not found neither in filesystem nor autobuild.xml
>>libalut.dylib
>>libopenal.dylib
>>libortp.dylib it is found in filesystem but not in autobuild.xml
>>libvivoxsdk.dylib idem
>>SLVoice idem
>>
>>In consequence, Vivox is missing
>
>
>
>There is a lot of commented code that is for builnding the package .dmg on mac that I may have to restore.
>For the moment this version is not packaged as .dmg file
>
>
>Thanks,
>
>
>K. 
>
>
>
>
>2012/4/1 Nicky Perian <nickyperian at yahoo.com>
>
>Check for the lib in the original viewer_manifest.py. It could be commented out in the original. This so, do that in the current. Next, check build_xxxx/packages/lib and see if the lib is present. If not, that points to a possible problem in autobuild.xml not have the correct archive that contains the lib. Compare original versus current autobuild.xml for the darwin libs and correct current from original.
>>
>>
>>
>>
>>
>>
>>  
>>
>>
>>
>>>________________________________
>>> From: Sergio Abraham <sergio.e.abraham at gmail.com>
>>>To: Nicky Perian <nickyperian at yahoo.com> 
>>>Cc: "kokua-dev at lists.kokuaviewer.org" <kokua-dev at lists.kokuaviewer.org>; "kokua-team at lists.kokuaviewer.org" <kokua-team at lists.kokuaviewer.org> 
>>>Sent: Sunday, April 1, 2012 4:05 PM
>>>Subject: Re: [kokua-dev] kokua-mac wrong link
>>> 
>>>
>>>Hi Nicky, how are you?
>>>
>>>
>>>I've tried to merge your last changes, and as you said, I 've found some errors viewer_manifest.py.
>>>Some were corrected, however with others I'm not sure  what should be done. Could you give me some hints? This one ("missing libndofdev.dylib") is the same I got in feb 28. I'm attaching last part of the log
>>>Thank you
>>>K
>>>
>>>
>>>2012/4/1 Nicky Perian <nickyperian at yahoo.com>
>>>
>>>got a message that the link was incorrect.
>>>>
>>>>
>>>>corrected:
>>>>http://wiki.kokuaviewer.org/wiki/Kokua:Experimental#Kokua:Release_Notes.2F3.3.0_Alpha_Mac
>>>>_______________________________________________
>>>>kokua-dev mailing list
>>>>kokua-dev at lists.kokuaviewer.org
>>>>http://lists.kokuaviewer.org/listinfo.cgi/kokua-dev-kokuaviewer.org
>>>>
>>>>
>>>
>>>
>>>
>>>-- 
>>>SeA!
>>>
>>>
>>>
>
>
>
>-- 
>SeA!
>
>
>
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