[kokua-dev] kokua-mac build

Kentron kentron at kokuaviewer.org
Fri Apr 13 00:12:10 PDT 2012


Thank you. Ill try to mergen them here. Anyway, I think Ill be better try
to build the install .dmg package and commit that step before trying a new
merge. Some of the kokua changes have well fit

2012/4/13 Nicky Perian <nickyperian at yahoo.com>

> I have grafted more of Jacek's changesets into kokua-mac and many concern
> packaging.
> I copied /indra/newview/CMakeLists.txt and viewer_manifest.py from the tip
> of kokua-old and commited.
> Just wasn't at all sure about the quality of merge.
> Maybe that will clear some of your problems. I hope so.
>
>
>   ------------------------------
> *From:* Sergio Abraham <sergio.e.abraham at gmail.com>
> *To:* Nicky Perian <nickyperian at yahoo.com>
> *Cc:* kokua-dev at lists.kokuaviewer.org
> *Sent:* Wednesday, April 11, 2012 1:45 PM
> *Subject:* Re: [kokua-dev] kokua-mac build
>
> Hi Nicky,:)
>
> I've compiled another kokua-mac by merging ur code (not latest, but the
> former of lastest)
> You can find that upload at http://dl.dropbox.com/u/21287778/Kokua
>
> However i've found some issues:
>
> Some libraries are declared only in your viewer_manifest.py, while not in
> my original_viewer manifest.py
>
> For example,
>                 self.path("libalut.0.dylib")
>
>                 self.path("libopenal.1.dylib")
>
>                 self.path("libopenjpeg.1.4.dylib")
>
> they are not present in the filesystem:, and they are not declared in
> autobuild.xml neither. Also, I've compared both versions of autobuild.xml
> and found they are the same
>
> Also I've renamed some files:
>
>       self.path("viewer.icns")  (i've used 'secondlife.icns' instead)
>
>
>
> Ive commented  This line
> if self.prefix(src="packaging/mac", dst=""):
> to allow
>                     self.path("Kokua.nib"), etc to work
>
> Other libs not found neither in filesystem nor autobuild.xml
> libalut.dylib
> libopenal.dylib
> libortp.dylib it is found in filesystem but not in autobuild.xml
> libvivoxsdk.dylib idem
> SLVoice idem
>
> In consequence, Vivox is missing
>
> There is a lot of commented code that is for builnding the package .dmg on
> mac that I may have to restore.
> For the moment this version is not packaged as .dmg file
>
> Thanks,
>
> K.
>
>
> 2012/4/1 Nicky Perian <nickyperian at yahoo.com>
>
> Check for the lib in the original viewer_manifest.py. It could be
> commented out in the original. This so, do that in the current. Next, check
> build_xxxx/packages/lib and see if the lib is present. If not, that points
> to a possible problem in autobuild.xml not have the correct archive that
> contains the lib. Compare original versus current autobuild.xml for the
> darwin libs and correct current from original.
>
>
>
>
>
>   ------------------------------
> *From:* Sergio Abraham <sergio.e.abraham at gmail.com>
> *To:* Nicky Perian <nickyperian at yahoo.com>
> *Cc:* "kokua-dev at lists.kokuaviewer.org" <kokua-dev at lists.kokuaviewer.org>;
> "kokua-team at lists.kokuaviewer.org" <kokua-team at lists.kokuaviewer.org>
> *Sent:* Sunday, April 1, 2012 4:05 PM
> *Subject:* Re: [kokua-dev] kokua-mac wrong link
>
> Hi Nicky, how are you?
>
> I've tried to merge your last changes, and as you said, I 've found some
> errors viewer_manifest.py.
> Some were corrected, however with others I'm not sure  what should be
> done. Could you give me some hints? This one ("missing
> libndofdev.dylib") is the same I got in feb 28. I'm attaching last part of
> the log
> Thank you
> K
>
> 2012/4/1 Nicky Perian <nickyperian at yahoo.com>
>
> got a message that the link was incorrect.
>
> corrected:
>
> http://wiki.kokuaviewer.org/wiki/Kokua:Experimental#Kokua:Release_Notes.2F3.3.0_Alpha_Mac
>
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> kokua-dev at lists.kokuaviewer.org
> http://lists.kokuaviewer.org/listinfo.cgi/kokua-dev-kokuaviewer.org
>
>
>
>
> --
> SeA!
>
>
>
>
>
> --
> SeA!
>
>
>
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