[kokua-dev] Time and place for All-Hands meeting about the future of the Imprudence / Kokua Team, Project and Viewers
ZATZAi
zatzai at zatzai.com
Fri Jan 20 00:56:31 PST 2012
Hey everyone.
Sorry if this email is a little long but it's an important one...
So as Boroondas already mentioned we have consulted the Oracle *cough* I
mean Doodle, and decided on January 29th 2012 (Sunday) at 20:00 UTC
(Same time as our regular Wednesday Meetings) for the all hands meeting.
This will be a one time meeting, not a weekly occurrence, so if you can
clear your schedule to attend it would be very helpful. The meeting is
scheduled for one hour but it is very likely to run long, so please plan
accordingly. It's also in the same location as our regular weekly
meetings, if you've never attended a meeting before and need help on how
to create and avatar on OSGrid please email me and I will walk you
through it.
We will have one more regular weekly meeting before the all hands on
Wednesday January 25th at 20:00 UTC. If you can't attend the all hands
meeting but want to bring something up please either email this mailing
list or attend the weekly meeting on Wednesday and I will make a note of
it to be brought up on the following Sunday.
The meeting is open to everyone, but we particularly need everyone on
the Imprudence/Kokua team to attend, whether your a developer or in a
more supportive capacity. I will be announcing the meeting on the blog,
but I will not be too specific about the time and place. We don't need
this to turn into a support forum, and we have some very important stuff
to go over as a team. I'll ask for questions from the public on the blog
and cherry pick a few to bring up in the meeting.
Here are some questions I thought up at the last regular meeting that I
think we will want to address at the All Hands...
1. Irregardless of anything else do we as a team want to continue work
and are there enough of us with enough time available to work on a viewer?
1a. If the answer is no, do we want to work on something else, such as
a TPV code respository like Boroondas suggested?
1b. Assuming the the is yes, do we want to start fresh or continue on
the old code base?
2. Firestorm, how closely do we want to work with them, or even for them
etc?
3. Git or Hg, let's pick one and stick with it, so which shall it be
(Git is familiar to many, but Hg is used by LL and it's easier to import
LL patches to Hg)?
4. Any new client will use the Kokua name, should the project name
change to Kokua as well or stay Imprudence?
5. Should a fresh start for the project mean a fresh start for the site
as well? Perhaps an integration of the Blog and Forum using the new
BBPress plugin. Do we want to stick with Media Wiki and Redmine or
switch to something else? Further do we need to keep all the anscilliary
sites like the Q&A site or focus on simplifying our web presence?
6. What focus should the project take, features or stability? Second
Life first and foremost or OpenSim/Aurora?
7. What should the first thing people see when they load up the viewer
be? An explanation of the various alternative grids and how to access
them (Many TPV users never connect to an OpenSim grid). The site blog,
or a simple tutorial section on the blog? What about a grid picker, and
should there be a default grid and thus it's landing page showing upon
first launching the program (And changed to last used upon subsequent
launchings)?
8. What platforms do we want to support? There is no longer a Mac
developer, and 64 bit is becoming more mainstream. Should we support
Linux and Windows 32bit initially, or try to do 32bit and 64bit on some
of the platforms?
9. User statistics, are there any we can get from LL? If not can we
create an opt-in within the client for sending hardware stats such as
CPU, RAM, OS etc? Would this help us in better developing the client for
our audience?
10. Future weekly meetings, do we wish to reschedule them or is
Wednesday's at 20:00 working out for everyone?
11. How do we inform the public about what we have decided here today?
Feel free to discuss these issues now, or add any questions or points
you may have to the list.
-Matthew Nitti | ZATZAi
On 1/18/2012 3:42 PM, Borun (a.k.a. Boroondas Gupte) wrote:
> Hi again!
>
> On today's meetup
> <http://wiki.kokuaviewer.org/wiki/ImpDev_Meetups/2012-01-18>, we've
> settled on a date and time for the all-hands meeting: *Sunday, 29
> January 2012 20:00 - 21:00 UTC*. (That is 21:00 - 22:00CET or 12:00 -
> 13:00 PST. For other timezones, you can consult the doodle poll at
> http://doodle.com/b9rcz5etq76v2meq —there's a drop down menu to choose
> the timezone.)
>
> As location, we'll use the Hogie region on 3rd Rock Grid. (The place
> where we also hold our weekly meetups,
> hop://grid.3rdrockgrid.com:8002/Hoagie/180/173/27 )
>
> ZATZAi will follow up with some topics to discuss at the all-hands meeting.
>
> Cheers,
> B.
>
> PS: Some of you might receive this email several times. If you do,
> that's because I've put you in as BCC receivers, to make sure you see
> this whether you've subscribed to one or more of our mailing lists or
> not. I won't do that for future mailings, so if you want to stay
> informed, please subscribe to the ImpDev
> <http://lists.imprudenceviewer.org/listinfo.cgi/impdev-imprudenceviewer.org>
> and/or kokua-dev
> <http://lists.kokuaviewer.org/listinfo.cgi/kokua-dev-kokuaviewer.org>
> lists if you haven't already. Or, if you prefer, have a look at their
> respective
> <http://lists.imprudenceviewer.org/pipermail/impdev-imprudenceviewer.org/>
> archives
> <http://lists.kokuaviewer.org/pipermail/kokua-dev-kokuaviewer.org/> on
> the web from time to time.
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