[kokua-dev] [opensource-dev] Mercurial Queues (MQ) and Bitbucket Work flow Draft

Borun (a.k.a. Boroondas Gupte) borun at kokuaviewer.org
Sun Jun 3 15:24:24 PDT 2012

On 06/03/2012 02:59 AM, Nicky Perian wrote:
> I searched for a 1,2,3 setup for mercurial queues and the more I read
> the more confused I became.
> Hope this can help someone.
> Nicky
> http://wiki.kokuaviewer.org/wiki/Kokua:Development#Mercurial_Queues_.28MQ.29_and_Bitbucket_.28Bb.29_Workflow_DRAFT
I've started to structure the above a bit, but then, through a search in
the bitbucket documentation for "queue"
I've found these blog posts:

  * A Git User's Guide to Mercurial Queues
  * Via the (otherwise empty) Using Patch Queues on bitbucket
    doku page:
      o Using Mercurial Queues and bitbucket.org
      o Bitbucket Mercurial Patch Queues

Haven't yet read the latter two, but the first one looks very useful and
gives quite some insight, so I wonder whether we should just redirect
people there, rather than rolling our own documentation on this somewhat
complex and arguably tangential topic. Note that that first blog post
states that versioned patch queues
while a mighty concept, are a feature you'll probably neither need to
use nor want to use in most cases. Though, bitbucket's support for MQ
seems to be just about them. Why that? Probably because regular
(unversioned) queues are a local-only affair, so your remote
repositories, whether on bitbucket or elsewhere, don't have to bother
about them at all.

So in order not to misguide others into using a feature they won't need,
I propose rather than refining our own instructions, to replace them
with references to external documentation about the topic. Of course, if
there's something Kokua specific or Second Life Viewer specific to add,
that'd belong on our own wiki(s), but I don't currently see anything
like that.


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