[kokua-dev] Fw: [Opensim-users] tools for translating tif-based COLLADA (.dae) into jpg-based COLLADA?
nickyperian at yahoo.com
Thu Mar 1 13:12:09 PST 2012
Cross posting about mesh *.dae containing non-jpg textures.
----- Forwarded Message -----
From: Han Xu <xuhan15 at googlemail.com>
To: opensim-users at lists.berlios.de
Sent: Thursday, March 1, 2012 8:47 PM
Subject: [Opensim-users] tools for translating tif-based COLLADA (.dae) into jpg-based COLLADA?
Recently when I tried to import models downloaded from the internet into my OpenSim/SL Viewer virtual world. I find out that the reason that some models lose texture after import is that the collada file is tif based, by which I mean the texture images are in tif format which is not supported by the SL Viewer. So I manually translate those images into jpg format and then modify the dae file (a kind of xml) correspondingly. Finally it works! But with some manual effort.
So I am wondering if there is any existing tools that can translate tif-based collada into jpg-based? Thanks!
Opensim-users mailing list
Opensim-users at lists.berlios.de
-------------- next part --------------
An HTML attachment was scrubbed...
More information about the kokua-dev