[kokua-dev] simple instructions for installing sources and compiling on Windows
Michel DENIS
michel.m.denis at gmail.com
Tue May 7 23:58:09 PDT 2013
Hello Nicky,
Sorry for not having updated you about my work.
Actually I have been very busy with many other day-to-day work, and
still will be in the coming days.
Then one of my priorities will be to install and try compiling Kokua.
Cheers,
-michel
Nicky Perian wrote:
> michel,
> Just a follow-up to see how you doing. Have you established you
> windows development system?
> Nicky
>
> ------------------------------------------------------------------------
> *From:* michel denis <michel.m.denis at gmail.com>
> *To:* kokua-dev at lists.kokuaviewer.org
> *Sent:* Saturday, April 27, 2013 9:27 AM
> *Subject:* [kokua-dev] simple instructions for installing sources
> and compiling on Windows
>
> Hello,
>
> Congratulations for Kokua 3.5.1 !
>
> I'd like to investigate a "Kokua for Dummies" variant of 3.5.1 or
> (preferably) 3.5.2
>
> In particular this *might* be the opportunity to finally make
> virtual worlds at-large get out of the experimental and social
> domains and enter the mainstream of enterprise/corporate use --
> aren't we all hoping that 3DVW and Opensim become the foundations
> of next gen internet -- feedback from several enterprises is that
> a lighter and simplified viewer is required for the "very end
> user" (though builders and admins would continue to use the full
> Kokua)
>
> Kokua seems to be one of the most interesting foundation platforms
> for such "Viewer for Dummies" variant.
>
> Now it looks to me (and others) that instructions for installing
> and compiling sources (on Win) do not much motivate people to try
> playing with the sources etc ... but I'm pretty sure that some of
> you has a simple list of steps, like it exists with other open
> source software.
>
> Could you help with that ?
>
> Many thanks,
> -michel
>
>
>
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>
>
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