[kokua-dev] Agenda for All-Hands meeting about the future of the Imprudence / Kokua Team, Project and Viewers
Borun (a.k.a. Boroondas Gupte)
borun at kokuaviewer.org
Tue Jan 24 12:57:10 PST 2012
On 01/20/2012 09:56 AM, ZATZAi wrote:
> Here are some questions I thought up at the last regular meeting that
> I think we will want to address at the All Hands...
> 1. Irregardless of anything else do we as a team want to continue work
> and are there enough of us with enough time available to work on a
> 1a. If the answer is no, do we want to work on something else,
> such as a TPV code respository like Boroondas suggested?
> 1b. Assuming the the is yes, do we want to start fresh or continue
> on the old code base?
> 2. Firestorm, how closely do we want to work with them, or even for
> them etc?
> 3. Git or Hg, let's pick one and stick with it, so which shall it be
> (Git is familiar to many, but Hg is used by LL and it's easier to
> import LL patches to Hg)?
> 4. Any new client will use the Kokua name, should the project name
> change to Kokua as well or stay Imprudence?
> 5. Should a fresh start for the project mean a fresh start for the
> site as well? Perhaps an integration of the Blog and Forum using the
> new BBPress plugin. Do we want to stick with Media Wiki and Redmine or
> switch to something else? Further do we need to keep all the
> anscilliary sites like the Q&A site or focus on simplifying our web
> 6. What focus should the project take, features or stability? Second
> Life first and foremost or OpenSim/Aurora?
> 7. What should the first thing people see when they load up the viewer
> be? An explanation of the various alternative grids and how to access
> them (Many TPV users never connect to an OpenSim grid). The site blog,
> or a simple tutorial section on the blog? What about a grid picker,
> and should there be a default grid and thus it's landing page showing
> upon first launching the program (And changed to last used upon
> subsequent launchings)?
> 8. What platforms do we want to support? There is no longer a Mac
> developer, and 64 bit is becoming more mainstream. Should we support
> Linux and Windows 32bit initially, or try to do 32bit and 64bit on
> some of the platforms?
> 9. User statistics, are there any we can get from LL? If not can we
> create an opt-in within the client for sending hardware stats such as
> CPU, RAM, OS etc? Would this help us in better developing the client
> for our audience?
> 10. Future weekly meetings, do we wish to reschedule them or is
> Wednesday's at 20:00 working out for everyone?
> 11. How do we inform the public about what we have decided here today?
The wiki search indicated that this list wasn't on the wiki yet (except
scattered through the meetup transcript), so I've put it up at
so everyone can edit it until the all-hands meeting. (As with every
article on our wiki, edits will be recorded in the page history and can
be reverted, so don't be afraid to break anything.)
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